I’m coding a rather simple opengl program (also using glut) that creates an interactive vr-enviroment. At present, you can use a mouse/keyboard to move around, etc.
We have a back-projected display that I’d like to use, except for the fact that the projector is physically rotated onto it’s side, like rotating a monitor on it’s side.
I’m curious if there is a simple way to rotate the viewport without having to change all of the axis mappings… (meaning x is now y, etc). I’d like to be able to throw in a command-line flag that would automatically rotate the display in the future.
If you need more information, please let me know.
Thank you again.