When this function is called how do I change the size to make larger.

static void torus(int numc, int numt)

{

float lx=0.0f,ly=-1.0f,lz=-1.0f;

int i, j, k;

double s, t, x, y, z, twopi;

twopi = 2 * PI_;

for (i = 0; i < numc/3; i++) {

glBegin(GL_QUAD_STRIP);

glPushMatrix();

for (j = 0; j <= numt; j++) {

for (k = 1; k >= 0; k–) {

s = (i + k) % numc + 0.5;

t = j % numt;

```
x = (1+.1*cos(s*twopi/numc))*cos(t*twopi/numt);
y = (1+.1*cos(s*twopi/numc))*sin(t*twopi/numt);
z = .1 * sin(s * twopi / numc/2);
//changeSize(0,15);
//glutReshapeFunc(changeSize);
glVertex3f(x, y +move_turus, z);
}
}
glPopMatrix ();
glEnd();
```

}

}