ive written a program that loads 3ds files using lib3ds. What im unsure about is becasue the geomtery in any 3ds file can be can be any size, how do i cater for this.
should i use a boundry extenets comparitive value to scale the model smaller or larger, or should i move the camera further away, or this there some genric enviromental scale setting ive missed. This is for use in a simple 3d model viewer program, that should cater for any 3ds file
any thoughts suggestions appreciated