How can I always render a object in the bottom right of the screen?
I’d like it to follow any rotation that my camera has be always be at the bottom right of the viewport.
I use gluPerspective(45.0F,…), if that matters.
Dang guess not many people do this. I’ve been looking it up and seen thing like glortho??? not sure if that right though prolly not?
glOrtho will do it but won’t give you perspective on it.
You could create a smaller glViewport located at the bottom-right, but perspective will be relative to that viewport rather than to the main view. I’m not sure if that’s what you want.