I’m looking for some higher level api’s for opengl game development in C++. I want to use Eclipse, maybe Dev-C++ as my development platform.

I found NeoEngine and NeoEngine 2. NeoEngine 2 looks impressive but hasn’t support for my preferred development platforms.

Another solution might be Crystal Space. But I’m not sure. Would be nice to get some advice from you pros :wink:

Crystal Space looks pretty good… You might also have a look at Ogre 3D, it has a much more flexible scene graph, but at the disadvantage that you have to do a bit more yourself if the default scene managers don’t fit your needs.

Ogre is a 3d engine only. But it looks awesome :eek: And it comes dev-c++ ready!