Qustion of Maya integration

I am new to both OpenGL and Maya. I am wondering if it’s possible to import the models that you made in softwares like Maya into your C++/OpenGL code so that you can use these models as your game characters?

If it is possible how am I supposed to do that?

If it’s not possible or it’s not the way people usually create 3d game characters what are the standard or preferable ways to create 3d characters and then use them in a c++ game program?

Thanks for your time!


You can use Maya but you have to load the resulting files yourself (or look for a matching library to do that for you). OBJ is a pretty simple format for parsing but also limited.