Hello My Fellow Mac PROgrammers,
I love Quicktime and I love OpenGL, however, I need to be able to play a movie (6 actually) in 3d space. My program plays an animated cubic panorama right now, but, if I have images for each wall that is 150 to 180 images that I have to load into memory per second of animation. That is really stacking up on my registers (if you know what I mean). It is expensive hard drive wise, too!!!
What I have:
I have an example from the net that plays a movie in 2d space (sound and all) using an OpenGL orthogonal plane. I tried to implement and debug this to work with 3d space but when I use the StartMovie(movie) function it'll play the sound and will only display the first frame of the animation.
What I need:
If anyone could hook me up with some info on how in the 3d world do I play a movie (or 6) in OpenGL, I would appreciate it greatly!!!
Thanks In Advance,
Nathan Warden