Question about paletted texture extension

I tried to render a polygon with paletted texture, but nothing is shown on screen. The code used to be working with EXT_color_table extension, but it doesn’t work with EXT_paletted_texture.

Is there anything I need to use glEnable to enable to use EXT_paletted_texture? How about the order of these two function glTexImage2D and glColorTableEXT?

Any short sample code is appreciated.

There are tons of interesting threads if your use the search option on the forums of this website with the palette keyword!
Anyway let’s look at this link but as i said there are hundreds like this one around!