Hello All;
I am a Educational Simulation software designer and not a developer so I have a very basic technical question about Open-Gl.
Currently, we have developed immersive and interactive simulations exclusively for the PC platform using such higher level toolkits like Vega (Multigen-Paradigm), Worldtoolkit (Sense-8), and VTREE (CG2). However, folks have often complained that we don’t develop for the MAC platform too. Previously, I thought that you would have to develop two applications separately which would be cost prohibitive for us.
However, I have recently found out that if we have a developer use Open-gl (Rather than a platform-specific toolkit), then we may be able to develop for both platforms (PC/MAC) but develop only one set of code.
I have come to this forum to find out if this is in fact true. Can one or several of ya let me know if Open-gl would let us develop one set of code but use it for both MAC and PC ?
Is this what most folks do in order to develop for several different platforms ?
Thanks for any enlightenment you can provide me.
Tim