Hi
I’m trying out various demos these days, mostly from NeHe’s, and almost all of them are unplayable (too slow) on my old system (Celeron 433, 3dfx Voodoo Banshee). On that same system, Quake 2 runs full speed @ 800x600.
What is going on? Is it lack of optimization techniques or modeling economy? (it’s not drivers- Quake 2, Colin McRae and others run flawlessly).
Any opinions?
[This message has been edited by joeyTR (edited 03-16-2003).]