Programming Paradims for Games

Hi all,

This is a little of the topic but i thought this is where the experts hang out. What i wanted to know was is there a specific programing pardigm (model) that game developers use. If so does any one have any good info on the subjct or links, id be happy with a refference or a book sudgestion

Your help will be most appreciated


Successful ones use the paradigm of “get it done on schedule with few bugs”.

You might want to check the forums on I think that site has a forum dedicated to game design.