Programming Paradims for Games

Hi all,

This is a little of the topic but i thought this is where the experts hang out. What i wanted to know was is there a specific programing pardigm (model) that game developers use. If so does any one have any good info on the subjct or links, id be happy with a refference or a book sudgestion

Your help will be most appreciated

Zee

Successful ones use the paradigm of “get it done on schedule with few bugs”.

You might want to check the forums on www.flipcode.com. I think that site has a forum dedicated to game design.