Problems with texturing - OpenGL ES on Symbian


I am trying to texture a simple plane using OpenGL ES for Symbian. I have been trying to replicate the “texture” example provided with the SDK, and as far as I can see I have integrated this exactly (although I could obviously be wrong, as it isn’t working!!!). I have placed the image in all the correct folders, but it just won’t show up!

The plane shows up ok, but it doesn’t have a texture on it.

I can’t really post all the code because there is a lot of it, so I’ll just post some snippets from my main file.

My texture is called “grass.jpg” and is 256 * 256.

If anyone needs to see the code form the appUI or container class let me know.

Any help would be greatly appreciated!

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