Problems with glutEnterGameMode

i am using xcode with c++ tool! my code:

if (glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)) glutEnterGameMode();
glutCreateWindow(“Harmful Danger”);

in the console i have message:
2004-10-07 22:44:54.518 Texture_mapping[1462] *** _NSAutoreleaseNoPool(): Object 0x429950 of class NSCFArray autoreleased with no pool in place - just leaking
on winxp it works without any probs!
any ideas?

sorry for the bad english

thanks harry

Don’t worry about it. It’s a bug in GLUT, but unless you’re entering game mode many many times over the course of your application’s run-time (which you aren’t 'cos glutLeaveGameMode doesn’t work – another bug :slight_smile: ) it’s not a problem.

thank you!

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