Hi all,
I’ve a problem trying to compile/execute c++ apps using glut under windows.
I’m using win xp (home / professional, the problem is on both o.s’s) and use vc++ 5.0 to compile apps. The compiling is ok, the linking seems so, but when my application using glut is starting it crashes (code error: 0xc000001e). The include files, library files and dlls were all downloaded yesterday, so I don’t think there’s a problem on them. Even the simplest program, that executes a simple initialization, crashes:
#include <stdlib.h>
#include <stdio.h>
#include <windows.h>
#include <GL/glut.h>
[…]
int main(int argc, char **argv)
{
glutInit(&argc, argv);
I’m using a laptop (Toshiba) with geforce4 graphic card.
If anyone knows how to solve the problem, I’d thank him very much