Problems winh textures in delphi

Hi all!
Here is the problem. The standart OpenGL.pas header in Delphi don’t have the glBindTexture declaration.

May be some one have other header file.
May be some one give me right declaration of this function, and I will just add it to header.

The premier Delphi site for OpenGL:

I don’t know if there’s a header there (didn’t see one), but I found this:

There’s a procedure declaration for glBindTexture in there.

I know slightly less than nothing about Delphi, I’m afraid.