thanks in advance to anyone who gives attention and helps.
i have one object (.wrl and .nff). when i opened via 3DExploration(3DE), and saved it into .cpp, it only loads objects’ coordinates, and didn’t give any functions to load its textures as well.
i wonder, does 3DE able to convert the object into application where textures and function to load the textures included.
oh yep, i am working on OpenGL and C language. so of course i am expecting the files are .c/.cpp.
Please somebody help…