Problem with i740 with BGII-SOA

When i use 3D accelerating in Baldur’s gate II, the game flickers and i can’t play. Has anyone an answer?

I have the same problem with Diamond Viper II.

As i install OpenGL, a message says that DirectX may not work properly with the resolution change.
Maybe has something to do with it?
Can someone tell me why the colours flickers when i execute BGCONFIG and i use the 3D accelerating?

I’ve got the same problem with my i740. It’s probably a double buffering issue, and there might be an option in BGII to fix this, but I don’t know which :frowning:

I’ve got the same problem with my i740. It’s probably a double buffering issue, and there might be an option in BGII to fix this, but I don’t know which :frowning:

I did it! I made it work ! I solved the problem by downloading and installing the SGI OpenGL implementation… don’t ask-me why… but it works now.

Ok, great, but could you give us the link on the SGI OPENGL or the install that you’ve made exactely? I’m a bit lost !

Thank you so much