When i use 3D accelerating in Baldur’s gate II, the game flickers and i can’t play. Has anyone an answer?
I have the same problem with Diamond Viper II.
As i install OpenGL, a message says that DirectX may not work properly with the resolution change.
Maybe has something to do with it?
Can someone tell me why the colours flickers when i execute BGCONFIG and i use the 3D accelerating?
I’ve got the same problem with my i740. It’s probably a double buffering issue, and there might be an option in BGII to fix this, but I don’t know which
I’ve got the same problem with my i740. It’s probably a double buffering issue, and there might be an option in BGII to fix this, but I don’t know which
I did it! I made it work ! I solved the problem by downloading and installing the SGI OpenGL implementation… don’t ask-me why… but it works now.
Ok, great, but could you give us the link on the SGI OPENGL or the install that you’ve made exactely? I’m a bit lost !
Thank you so much