I am currently creating a game in OpenGl and GLUT on xCode. At the moment, I have gotten the game to load whole textures and display them perfectly. However, I wish to only display part of the texture.
I have various sprite sheets that vary in size and I want to load a sprite from one, how would i do this?
Thanks In Advance,
P.S - Sorry if the question was not too detailed, if you need more information then please ask. The jist of the question is: how do i load only part of a texture?