i find the problem… well… first, when i use the class Collada.as, i can load the texture, but when i use the class DAE.as, i cant. I understand something, you need to create a BitmapFileMaterial and MaterialsList, after, you put this in the cold to dae object (I thinghs that dae class have a problem to reference the path of the texture),
var bitmapTexture:BitmapFileMaterial = new BitmapFileMaterial(nameTexture);
var mats:MaterialsList = new MaterialsList();
fileDae = new DAE(iniciar);/* iniciar = irrelevant ( if you have a animation, this begin if you have how true ) */
ok… after if you test this in the .swf, you cant see anythings, this dont works, and say that this cant load the texture (image), but if you test in a explorer, ¡¡¡¡ this works !!!
now, in my last post i public two file, myTest and example, when i load the file that i have in my test, i cant see the model in the swf, but in the example, yes i can see the model in the swf…
i will continue testing and looking information… if you find anythings pls tell me…