Hi, I’m a Visual Basic programmer stepping out of my protected little RAD universe into the depths of OpenGL. I’ve managed to do some cool 3d stuff with transparency, texturemaps, etc, but one thing still eludes my completely: How do i make OpenGL print Text onto the screen? I know it’s possible (Quake 3 does it, unless those letters are generated with 2d polygons(!) ).
Is there some function that you pass a string and a set of coordiantes?