I need to print my scene programmatically. I’ve read conflicting reports about the ablility to render directly to the printer. I believe even the reports that said I could said that it only worked under NT. So rendering directly to the printer is out of the question.
So I looked at drawing to a bitmap and Blting it to the printer. That’s great except that Win9X has a 16 limit on the size of bitmaps created using the CreateBitamp (and it’s variants) API. You can only get a relatively small bitmap on a 24 bitperpixel printer.
Someone must have done this before. What is best way to get this done? Performance is an issue.