I have some questions regarding libraries and study sources (but always thinking of a multiplatform form, windows, linux, iphone, etc …):
What is the moderators’ recommendation here for people who need to learn math for programming / computer science? I can understand math, but I can’t understand how to write it in code and how to use it in OpenGL / ES or use it in OpenGL / ES with code.
Is it possible to create a windowed application using OpenGL / ES context only? Can OpenGL / ES do this? No FreeGlut/Glut, SDL2, wxWidget, etc?
Is it possible for me to create my own window creator like glfw3 and freeglut / glut but without any dependency? Just with math, code and using OpenGL / ES? Something pure?
@Edit: Not long ago, news came out that some modders were able to decompile Super mario 64 code, they talked about CFLAGS, how can I protect my game / app code with CFLAGS / CPPFLAGS?