I’m new here.
I just made a little program that draw two cubes with textures. But it’s really slow and it doesn’t seem to use hardware acceleration. I have a PentiumII PC with 256 mb ram and a Matrox G400 max. This machine is able to play halflife in 1280 by 960 at full speed.
I used VC++6. So did I miss something during my creation.
Thanks a lot.