Hello guys.
I’m trying to implement picking with glSelect, is is working but if I have picked one object like in the point that it intersect with another, I have problems, I think it will generate more than one hit, right ? Ok this is working :
if(hits == 1) Perform_Selection();
if(hits > 1) // Show a special message
The message is being displayed, but now, how to control the ID of the next hit (next object) ??
Hope I’m clear enough.
Thank you for the moment.
Best regards.
Kurt