Okay, I am going to bite down my tongue and assume I made a mistake. Can anyone please tell me what was their peak performance using VBO
and GL_TRIANGLES or GL_TRIANGLE_STRIP, single sided lighting( per nvidia recommendation ), flat shading.
Anything in that range, exact settings are not totally important. I just want some numbers to see if I am really anywhere close.
Let me start:
Geforce 5600 Ultra
Same for triangle_strip and triangles.