panorama/multiview camera setup problem

Hello,
I have a problem setting up correct view/projection matrices when rendering a scene into several views/windows for panoramic like rendering.
Based on a viewer position and viewing direction I create three or several cameras. In my current test I have three adjacent perspective cameras with 30° field of view, rotated with 30° offset around viewer.
In screenshots below the problem can be seen in the last image.
[ATTACH=CONFIG]1072[/ATTACH][ATTACH=CONFIG]1073[/ATTACH][ATTACH=CONFIG]1071[/ATTACH]
The projection matrix is the same for all three cameras. Only view matrix differs in rotation.
Does anyone have any ideas what I might be doing wrong?