I’m doing a CAD-like machining application, and need to show a moving cursor over a part. The obvious method is to draw the cursor on a layer, but the Win32 GLUT doesn’t seem to support layers. Is this a Win32 limitation or a GLUT implementation issue?
If I can’t do layers, what’s the best approach to the task? (I’m new to OpenGL, so please turn blowtorches to a low roast, thanks)