I would like to ask, that OpenGL v4.6, the OpenGL Shader language, the development system and documentation, be ported over to OS/2 4.00, and to ArcaOS. ArcaOS is based on the fully updated OS/2 Warp 4 Merlin Convenience Pack 2 (MCP pack 2 for short), and is sold by Arca Noae. Everything else that’s developed here, including OpenVR, can be ArcaOS only ports.
Unfortunately, both OS/2 Warp 4 and ArcaOS are still stuck on OpenGL v1.0, though there is a v1.1 update available, that also has some of OpenGL v1.2 in it. As it stands, ArcaOS, and OS/2 Warp 4 in general, has fallen way behind in terms of graphics API’s, and I would like this to be redressed.
Link to Arca Noae below.
I nearly forgot to say, that Arca Noae has licensed the Scitech Snap drivers, and will be using it to add higher resolutions and colour depths, to ArcaOS. Important, considering the maximum resolutions and colour depths, that graphics cards and monitors can handle, these days.