OpenGl

I am trying to use OpenGl…I look at the NeHe tutorial and I stuck at finding Open SDK… I am runnning Mac OS 10.2.5…But I want to code in Mac OS 9.2… I do not know how start…I tried using the includes found at the beginning of the NeHe tutorial …but recieves error message not found…I am using the Code warrior pro…as my complier…Please help me…

Try looking at the apple site. They have all kinds of info about everything for Mac. http://developer.apple.com/

get the sdk from the apple site.
link your codewarrior project to the headers, libs etc. also need to drag the ‘stub’ files and lib files into your project