OpenGL window manager for windows

I’m trying to make an OpenGL window manager for windows. I was thinking that the obvious thing to do would be to use VNC, however VNC is made for network and I was wondering if anyone know of another way of using the windows desktop in OpenGL with better performance than VNC?

simple, get the source for Windows window manager, and … oh wait :smiley:

Have you tried using GLUT? GLUT is a toolkit used to generate windows and subwindows as well as handle specific events such as ASCII keypresses, special key keypresses, mouse button presses/releases, active and passive mouse motions, etc.

One of the addresses for GLUT is

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