OpenGL subwindow on form


I’m writing an application in C# and I’d like to have an OpenGL subwindow attached to a form (in the same way as a control). The form needs to contain various other controls which determine what is displayed, and should update automatically to reflect any changes.

I’m completely stumped by this…

Thanks in advance

There are lots of tutorials on using OpenGL with C# (search this archive and google).

You will not find any official OpenGL support from Bill in C# because Microsoft will never put it in there.