I am using windows 8 64 bit operating system, and a ATI radeon HD5650 mobility gpu on a laptop. My cpu is intel i5 2.40 GHz. I have a 2012 version driver installed for my cpu.
There is a problem which discourages me badly and I require to solve it.
Whenever I load a texture to my 3d opengl program, the program runs with 1 fps. This is completely related to my laptop, not the code, because running the program on other computers give smooth results. However, on my computer, it is incredibly slow. I can’t test stuff and enjoy at all.
If you can help me with the issue, I would be glad.
AMD System Monitor while running the program says:
CPU usage while running is %25-%35
GPU usage while running is %0-%10
If i load texture to my 2D textured program( another program ) it runs with %75-%85 GPU usage without any problems, good fps.
But, the program that troubles me runs with 1-2 fps and uses almost no GPU.