I am just getting into OpenGL programming, and I am looking for a good reference book. I am especially interested in using OpenGL in a multiprocessor environment (using MPI).
A couple of people have recommended the following book:
Open GL Programming for the X-Window System
by: Mark J. Kilgard
Is this a good book? Can anyone recommend another good resource for beginners?
Try these sites if you would like to see what the “Red Book” and “Blue Book” are. These following links are the actual books but they are online and free to you.
Otherwise try going to the NEHE site (there’s a link from the opengl main site) and they offer a tutorial type CD filled with lessons and examples. Enjoy…
It sounds like the “red”, “blue”, and “green” books would be a good set to have.
Thanks for the links to the online versions of the red and blue books.