I am working on a 3D editor and I need to mark points on the objects in the editor. OpenGL points are very unattractive (visually). I would like to know what is the most attractive way to create points, maybe using sprites?
The biggest problem is that the points are getting into the object (I must not disable Depth test).
I would like to have points like in 3D Studio Max.
Thanks.
[This message has been edited by Quaternion (edited 06-05-2001).]
Or use a bitmap font with a point character or asterisk or whatever character you need in a single character string. This avoids rotating and scaling with a billboard. It will always be constant size, but will translate/rotate with the scene.