Originally posted by kaber0111:
And I’m guessing your not familiar with the petition many game developers signed and sent into Microsoft…
I’m quite familiar with it. I supported that effort at the time.
the OpenGL-ADVOCACY list
I don’t really have time to subscribe to yet more mailing lists. Is there an archive?
I know Michael, I work in the same group that he does. I think it’s safe to say that the folks in our group stopped caring about the OGL/D3D “war” a long, long time ago.
Right now MS has achieved this, there is enough critical mass of Direct3D where OpenGL really does not pose a threat.
Does MS prefer D3D to OGL? Yes, of course. I don’t blame them for it.
Does MS also have some very good reasons to support OGL? Yes, definitely. They will keep supporting it for a long time.
Do I think MS is currently taking any action to “sabotage” OGL? No, definitely not.
Do I think that MS was justified in wanting to create D3D? Yes, absolutely. At the time, D3D’s goals were very different from OGL’s goals, and MS saw that the best and quickest way to get 3D on Windows was to create its own API.
There is not a war going on between OGL and D3D! There are simply some people who still feel “grievances” and want to perpetuate them to eternity.
- Matt