OpenGL multi threading under Windows and C

could someone please give me a link
to a tutorial showing code
for OpenGL multithreading.

Don’t know how to use Google?

it´s not as easy as you think.
I tried to find such tutorials
on my own but without succes.

I really would appreciate help.

Just read about multithreading and what API you will use. Then, simply apply it in the context of your GL application.

Look in MSDN for examples.

Sorry I asked for tutorials!
Not for sentences I can´t work with

If I had a link at hand, I would give it.

You’d better search this forum cause this has been discussed extensively… what to do what not to do, what could give better performance. It’s all here.

You didn’t even say what kind of threads you want to create and what you plan to do.

it’s all in the msdn (and makes sense anyhow)… really