OpenGL Memory Monitor

Hi everyone,I‘m having trouble that our application openGL memory usage is too high.
I hope I can monitor openGL memory online.
The difficulty I encountered was the interface called glTexImage2D used the same texture repeatedly and I don’t know which usage will actually case graphics memory usage which affects my statistics very much.
I observed from the chromium kernel source code that they only count the last time for this situation.
I am curious why this design is.
Everyone is welcome to discuss this issue.

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