OpenGL Libs

Forgive me for being newbish.

I have OpenGL packed with my VC++ 6.0, but the headers date to 1998. I see everywhere that you can simply use opengl, but are there any updates out there or such? Or is everything you need covered in the library and the updates are inside the graphics server(.dll/.so), never to be worried about by you?


The header files you have are fine for most purposes. However, there is an expanded header file available from NVIDIA’s developer web page, that includes typedefs and #defines for most extensions.