OpenGL Installation

Sorry. Everything I read says that the documentation makes installation obvious, but I cannot find any document that points me to how to install the files. I have the SDK downloaded on my desktop, but I cannot figure out where to put the files so I can build a project. Any tips?


If you’re using Mac OS X, you don’t need to download “the SDK”. You do, however, need the Xcode tools. Have you installed them? Check the other threads in this forum for where to get them from.

You might like to try as a “getting started” tutorial.

The XCode tools are the missing link, then. The website looks great. Sincerely, thanks so much.

on OS X installation CD are the xcode tools

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