OpenGL in Java

Hi guys.

I am thinking about doing a project with OpenGL in Java, but cannot find any books on this. All the books I can find give code examples in C, and recommend using C. However, I have no experience programming C, so I am beginning to wonder whether this is a good idea. If you have any thoughts on OpenGL in Java or know of any books on this and where to get them, please let me know.

Thanks James

Hi !

I don’t know of any books but there are two good alternatives to use:

gl4java (you find it on google)
This is a thin layer on top of OpenGL

Java3D (
This is a high level 3D api that works with both OpenGL and Direct3D (you don’t need to change your own code, it works with both)