can I write an OpenGL program in DOS?
I intend to write a PaintBrush-like app for use in DOS.
Can OpenGL be used here (to be specific can i use GLUT)?
If not what other libraries can be used for the same.
The app is to support only 2D operations.
[This message has been edited by princeoflightning (edited 02-11-2004).]
Originally posted by princeoflightning: can I write an OpenGL program in DOS?
DOS from a window or the old DOS6.x no one is using now?
Originally posted by princeoflightning:Can OpenGL be used here (to be specific can i use GLUT)?[/b]
Pure DOS: never tried, I guess not. Emulated dos: sure, glut works only in that way and this also applied so SDL as well.
Maybe this should be posted in windows-specific forum?