Does anybody know if there are available OpenGL ES 2.0 Implementations?
Googleing the web I found only 1.x implementations (Vincent, Rasteroid3, etc…) . Another related question: are there, on market, compliant harware to the OpenGL ES 2.0 specs and capable of shading?
Slowly but steadily. For the next couple of months I will still be spending my time on the behavioral and then synthesiable model of the graphics engine. Once that’s in place, I’ll return my focus to the driver software.
The OSS distribution will most likely contain the driver plus the verilated version of the RTL model; still depends on some licensing issues I will need to clarify. From what I understand, the verilated code will be covered by LGPL.