I have a microsoft windows application written in Borland Builder that uses OpenGL. I recently noticed on a computer that the mouse and display were not tracking correctly. Under system properties hardware acceleration was turned on. When I turned that off everything worked correct. I believe I am using the Microsoft opengl32.dll from a few years ago. Is there a fix for this problem? I do not like telling users of my software that they will have to turn off hardware acceleration when possibly other software they have may benefit from it being turned on.
Thanks in advance,