I need help for this code:
room.drawGLroom glDepthFunc(GL_ALWAYS); ball.drawGLBall(); glDepthFunc(GL_LESS);
with this code I want design a ball with texture inside a room, alwais visible. When the ball is back a wall of room, i can see him.
In this mode tha ball is alwais visibe, but when hi move in my scene, sometime the texture go away e return.