I am working on some of the following areas, like Glide2, OpenGL. In this process I have come across the following issues. Could anybody assist me in these.
I want to have details about Glide - OpendGL porting and the issues involved in this.
How 444, 555, pig graphics formats can be ported to OpenGL compliant?.
Some info on: “loading avi files in OpenGL”.
I would be grateful to have the above details from any of our forum members.