Hi all,
After many trials, I still have problem concerning an implementation of OpenGL rendering wihin Threads.
I have two threads, each one in charge of drawing in a canvas.
Each thread creates its gl context with non-direct rendering, displays its canvas, and perfoms calls to GLXMakeCurrent and Swapbuffer on its canvas.
However, I still often get BadContextTag errors, and Xlib async errors on some machines and when using the X11 server (distant display).
Any idea, advice, etc ?
Is there a web site where I could get advices, peace of code, etc ?
Thx in advance !
nicolas
technical information :
program developped on SGI octane and o2
syst. IRIX 6.5
with the XForms toolkit