Opengl across four screens

Hi all,

is there a possibility to build a system which
enables a fully accelerated opengl window/context
across three or four screens with the recent
developments regarding SLI/CrossFire/PCIe?

The application would use a lot of video
streaming, so synchronized networking approach
is not an alternative solution.

best regards,
hendrik

http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=4;t=001506

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