where can i get OpenGL 1.2 (opengl32.lib, gl.h, opengl32.dll) to download.
I have download the NvOpenGL SDK about there is no OpenGL file I need.
I looked by SGI (about there is no OpenGL 1.2 to Download , maybe iam to stupid to find it ???).
And where can I found the newest Verion of
GLU, GLUT, GLAUX I don’t remember the URL for this Files
Please send me a Link where I can download OpenGL 1.2
Our “good” friends at Microsoft don’t want us to have OpenGL 1.2, so the libraries you get with Windows (and the software implementation of OpenGL) is 1.1, to use 1.2 you have to get the function pointers yourself, fun isn’t it ;o)
You don’t have to download specific dlls and libs to use OpenGL 1.2. Missing functions can be loaded with wglGetProcAddress, and missing constants can be defined and used as usual. Nothing stops you from using 1.2, or even 1.3, even if MS doesn’t support it.
Functionspointers and constants are defined in glext.h, and you can get it from nvidia.com and oss.sgi.com.
If I were to use OpenGL 1.2, would I be limited to specific video hardware? I’m not into using hardware specific functionality; I like the freedom, but dislike limitations of straight OpenGL 1.1.
Yes, if you use OpenGL 1.2 specific functions, you will be bound to drivers that support 1.2. On the other hand, linking to a 1.2 version of OpenGL when compiling, but not using any 1.2 features isn’t any problem, since OpenGL is fully backward compatible.
Bob,
Thanks for the info… The biggest gripe I have with Microsoft OpenGL 1.1 is not being able to apply specular highlights when texturing. I am aware this can be done in two rendering passes, though not practical in my application.
[This message has been edited by lobstah (edited 08-31-2001).]