OOC: Quake 3 Entities

Greets-

Pardon the 'off-topic’ness of this post. I am looking for documents re: quake 3 entities.

I have successfully loaded them into memory, but need to start parsing them - ie. player start has an origin (xyz) along with an angle … what is the angle for?

Any help regarding this topic is appreciated.

sixb0nes www.xpression.org

[This message has been edited by sixb0nes (edited 08-02-2000).]

Hi!
I think all those things are explained in the q3radiant manual which can be downloaded at all those editing pages…But I dunno for sure…

Greets,XBTC!

X,

Thanks … very detailed information in that manual. Now to start applying some of it!

Peace,
sixb0nes www.xpression.org

[This message has been edited by sixb0nes (edited 08-02-2000).]

Hey-

Can anyone help me out with the info_player_deathmatch /etc entities? I
manage to get the right xyz origin (compared during gameplay) … but I cant seem to apply the ‘angle’ properly to my camera so the orientation is correct.

tia,
sixb0nes www.xpression.org

[This message has been edited by sixb0nes (edited 08-05-2000).]