Hi,
For quite a while i have been having some succesfull testruns on Linux with proprietary drivers but i stumble on the a similar issue that is also observed in VKCube (not on Fedora using AMD prop; but present in other programs) is the effect of ’ Moiree’ witnessed below in the example of VKCube on the Edge of VKCube there are some Jagged edges indicating that Aliasing is not properly functioning.
While debugging a issue with Vulkan in classic games; which include ‘a vague distance moiree’ and ‘texture moiree’ as well as 'aliasing issues.
Here is another example of the phenomenon. It looks like they have been developing a ‘cataract’ syndrom in which lightning is afixiated to the viewport camera. OpenGL programs for Anti Aliasing failed to link properly with the Vulkan Driver Overide of the AMD Drivers.
A shown below
[ Can’t be embedded due to limitation shows Moiree effect in distance of WoW )
Capturing the Moiree effect however needs to be filmed.
[ Embedded example of Moiree Effect ]
[ Embedded example of Distance Moiree on Terrain Texture ]
[ REMOVED " LOGGING FILES REGARDING LEAKING TERRAIN GEOMETRY ]
Thank you in Advance!